• Gaming

    Frostpunk

    Genre: City-building Survival Developer/Publisher: 11 bit studios Release Date: April 24, 2018 Platform: PC Time Played: 19 Hours When an entire society’s survival is threatened, what sacrifices are you willing to make? Do you send the children to work in factories? Force people into twenty-four-hour shifts, knowing some may not survive? Do you heat workplaces to keep the healthy working or the medical facilities to help the sick survive? If people are hungry, will a bit of sawdust in their food make them feel more full? I picked this up because I had a craving for a city-building game, which this is, but I found the survival aspect of this…

  • Gaming

    Wandersong

    Genre: Puzzle Platformer Developer/Publisher: Greg Lobanov Release Date: Sept 27, 2018 Platform: PC (also on Switch and PS4) Time Played: 13 Hours I first saw the trailer for Wandersong while looking through the PAX 10 listings for PAX West 2017 and knew I had to play it. It’s the sort of game that just looks like it’ll be something special, and I’m happy to say it really lived up to every expectation I had. I won’t go into plot spoilers, but at the very beginning of the story, you learn that the universe is coming to an end. You’re a happy bard – you can’t swing a sword, you can’t…

  • Gaming

    2018 Top Ten Games – Part 2

    5. Unravel Two Genre: Platformer Developer/Publisher: Coldwood Interactive / Electronic Arts Release Date: June 9, 2018 Platform: PS4 (also on Xbox One and PC) Time Played: N/A – maybe 5 hours? I played through the main story with Lee-Ann earlier in the year, and we loved it. We didn’t play too many couch co-op games last year, something I’d like to change in 2019, but I sure am glad we got to this one. Unravel Two requires a lot of teamwork, in a fun way, and it can be hilarious when you mess up. We spent a good portion of this game in tears from laughter, and that probably pushed…

  • Gaming

    2018 Top Ten Games – Part 1

    Well, after my last gaming post, I had planned to start writing about each game I was playing, which didn’t really happen this year. That’s still the plan for 2019, but for now I thought I’d do a slightly more detailed gaming recap for 2018. So these are the top ten games I played this year (not neccessarily released this year), split into two posts because it got a bit larger than I was expecting. Rocket League could easily be on this list, but I’ve been playing it for a few years now and wanted to focus on games that were new to me. I did grab it for PC…

  • Gaming

    Gemini Rue

    Genre: Point-and-Click Adventure Game Developer/Publisher: Joshua Neurnberger/Wadjet Eye Games Release Date: February 24, 2011 Platform: PC (also on Mobile) Time Played: 7.5 Hours For a change of pace, I thought I’d start incorporating a bit of video games here from time to time. The focus will still be on books, but gaming is another hobby I’m passionate about, and it might be interesting (maybe just for me) to mix it up here a bit. If you’re a fan of point-and-click adventure games, you’re likely familiar with Wadjet Eye Games, a game studio founded by Dave Gilbert that has been publishing a steady stream of quality adventure games for just over…

  • Gaming

    Bastion

    Genre: Action Role-Playing Published: 2011 Platform: Xbox 360 Developer: Supergiant Games Publisher: Warner Bros. Interactive Entertainment Time Played: ~10 hours Achievements Unlocked: 200/200 In Bastion you play as Sebastian, a kid who awakes after the world has been ravaged by an apocalypse refered to as The Calamity, which left the land crumbled and infested with creatures. It falls on him to try to rebuild the world. This is a game that strikes gold on all levels. I feel like a lot of the games I’ve played lately have one or two things really going for them and everything else is acceptable enough not to ruin the good points, but the…